Media & games · 10–500 employees

Game studios

Game studios can license the code, design documents, assets and gameplay footage behind games they own to AI companies building models for game development and interactive worlds.

Records buyers look for

  • Game code and version history
  • Design documents and level designs
  • Art and audio assets you own
  • Gameplay footage and playtest notes
  • Bug databases and QA records

Why AI buyers want them

Complete game projects show how interactive systems are designed and built — material AI developers can’t get from finished games alone.

What to check first

  • Publisher agreements may own or restrict the IP.
  • Engine and middleware licences may limit code reuse.
  • Licensed music, voice and likenesses need exclusion or consent.

You’re likely a fit if

  • You own the IP of shipped or cancelled games
  • Source, assets and docs are archived
  • Publisher terms allow the use

Frequently asked questions

Do cancelled games count?

Yes, if you own the IP. Unreleased projects can be distinctive because nothing about them is public.

Related guides

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